Hello, I am using mouse_pos_percent_X
in the ‘advanced condition’ to divide the top edge into different areas. When the mouse moves into different areas, it triggers the opening of different apps, allowing for quick app switching.
However, there is an issue: there is something missing that visually distinguishes these areas on the top edge, which sometimes leads to misoperation.
For these screen edge triggers (Move Mouse To Top/Left/Bottom/Right Edge Of Screen), if a light curtain could be displayed when the mouse approaches the screen edge (with the curtain explicitly showing the action that is about to be triggered), and after waiting for a specific time (configurable option) the action would then be triggered, it could help avoid misoperations.
you could e.g. create a floating menu that shows up when moving the mouse to the top.
I can post an example later!
Great, if there is a way to achieve the distinction effect, that would be fantastic.
Previously, I tried to enable the Notch Bar feature and place buttons of a specified fixed width on the Notch Bar to map the coordinates of different areas. However, the unit of width in the Notch Bar is px and not percent, and after several attempts, I found it quite troublesome and gave up.
All my app windows are maximized, and I have also enabled dock hiding to maximize the display area of the screen. I never place any widgets on the desktop and always use Spotlight to switch between applications.
should this overlay the menubar? if so, how to you want to differentiate between accessing the menubar and accessing your app switching functionality?
I'm not 100% sure I understand correctly, is this anywhere close to what you want to achieveß
The video is quite similar to what I initially described before, but as seen in the video, it overlays the menubar lead to menu bar not usable.
In fact, all that’s needed is to differentiate the top edge. Is there any way to achieve the following effect (a color band with adjustable height displayed on the top edge)
Great idea, here is an example preset for that:
simple-top-example.bttpreset (45.4 KB)
The actions are directly configured on the items "on hover" trigger:
look good! thanks, i'll try it
To get rid the artifacts left and right, set the corner radius of the menu to 0
I tried it out, and the floating menu feature works great!
I have a few questions I’d like to ask:
1.the width of the floating menu is set using px
as the unit. If the screen size changes (for example, from a Mac 14-inch to a Mac 16-inch), will the layout of the floating menu change as well?
2、If I set the floating menu’s width to 100px and place 2 buttons, I need to manually set the button width to 50px to make the buttons evenly fill the entire floating menu. If I want to add another button, I would have to modify all button widths again to 33.3px. Is there a way to automatically set the width of the buttons based on the number of buttons?
3、Additionally, what I want to mention is that the current configuration process is not very convenient. For example, when configuring a button for switching apps, I need to manually enter the hover text, manually configure the icon, and set the icon’s offset. It would be great if these configurations could be automated.
4、I want to place a similar floating menu on the left/right edge of the screen, but I noticed that the text cannot be displayed in a vertical direction;Can an option be added to the floating menu for vertical directional display to meet this need?
5、Is the Show HUD overlay
option only available for each menu item individually? Is there no support for enabling it globally for the entire floating menu?