Could BTT prevent top menu bar from popping out (esp. for full-screen apps)

I use virtual machines for development, and just like this user, I want to prevent the menu bar from popping out when the pointer reaches the menu bar zone. I tried tweaking UTM's info.plist to add the key/value LSUIPresentationMode = 3, but it caused it to crash. As the user mentionned above never got an answer, I don't think it would be easy, but I'm just stubborn enough to want to try.

I was thinking of setting an advanced condition with the y position of the mouse, so that when it would get above -44, some action -- tto be determined, but could be..

  • A "kickback" from the mouse pointer, setting its position 40 px lower, along those lines
  • A haptic feedback on the track-pad when the pointer gets close to the threshold
  • Preventing (possible with an invisible window / menu??) the pointer from crossing that threshold (y > -44) that triggers the menu bar's appearance.

I then read somewhere here that the "advanced conditions" are not sufficient to act as a trigger -- they are more a "finer check" to dismiss false-positives, as I understand it. (But please correct me if I'm mistaken).

Ive seen threads on Reddit where gamers are annoyed by the menu bar's behavior... I'm sure there'd be plenty of happy customers if it were ever possible. :crossed_fingers: :innocent: