BUG? New Key Sequencer visualizer

Could it be that the Key Sequencer visualizer has introduced a bug?

When the Key Sequencer window is open, all keys should be recorded. Sometimes, however, no keys are recorded at all. In that case, I have to restart BTT. This seems to affect editing existing KS in particular.

In any case, I’ve never experienced this before.

And I can no longer edit these values directly (using the keyboard)

yes that is possible, I hope it is already fixed in the newer builds!

Yes, Version 6.372 has fixed this issue and a few others. Thanks.

But something is still wrong. All Key Sequences related to the BTT Clipboard Manager aren't working as they should.

Example: R+Cmd toggles the Clipboard Manager on and off. But the window never disappears permanently. It keeps reappearing.

Clip-Manger.bttpreset (2.0 KB)

I don't know what I could have changed to cause this.

Ah that should be resolved in 6.373 which is uploading now (was related to a change in the clipboard manager that fixes pinch to zoom in copied images)

Solved. Thanks.

One more thing: for the key sequence below, I can use an option to hold down Control and trigger something repeatedly by pressing “Q” multiple times.

I can even set how long that should work ... whatever that might be useful for. :thinking:

Unfortunately, true key repetition doesn’t work. So, something is triggered as long as “Q” remains pressed.

That would be really useful. Could you possibly add that?

for this specific one, why not use a keyboard shortcut?

I'll look into adding better repeat options to key sequences, for now you could create repeating stuff yourself like this:

The IF in that action sequence checks whether ctrl is still pressed, and of not ends /breaks the repeat. The "show hud" would need to be replaced by whatever action you want to repeat (probably followed by some delay)

I would never set up Control + Q as a key sequence :smirking_face: . I just wanted to give a simple example without making things unnecessarily complicated.

What I actually want is key repeat when the keyboard is locked. In that case, only key sequences work, and they don't support key repeat. Shortcuts do, but they don't work when the keyboard is locked :man_shrugging:

Does that mean key sequences will soon have a repeat function? :smiley:

Maybe something like "repeat assigned actions while at least one key is still pressed"

Wait, what I wrote isn't right at all. Shortcuts seem to work when the keyboard is locked. But it's pretty complicated to set that up. But then the key repeat works.

Of course, you always need the counterpart... when the keyboard is not locked... I'm a little confused right now... I'll have to experiment a bit :slight_smile:

@Andreas_Hegenberg I was right in remembering that something wasn't working.

If you set up: “J” is the left arrow key when the keyboard is locked, then the key repeat works.

But that way, you lose the letter.

So you also need: “J” is “J” when the keyboard is not locked.

And now the key repeat doesn't work anymore.

Can you reproduce this?

This has always been an limitation of advanced trigger conditions, I think we had talked about this before :slight_smile:

However with the recent changes to some parts of BTT's keyboard handling it might become possible to support key repeat here.

Have we already talked about this? Okay, my birdbrain doesn’t remember that :rofl:

Anyway, it would be great if you could make that work. Blocking and unblocking the keyboard works 100% reliably. Unfortunately, the same can’t be said for pressing and releasing virtual modifier keys.

So, please implement that if possible, and thanks. :smiley: