Currently, when a list of actions is being executed (e.g. a button press triggering 100+ other actions with many long delays), BTT just continues with the actions until it is done, and there is no way to stop it unless one force quits BTT.
Please add a way to stop these actions, or even better, a touch bar button with an "On/Off" switch, that stays on when one initially touches it, and turns off when touching it again.
was this ever added? I want the set of actions to loop until I press "stop" or toggle it again...
EDIT20240909_final_final.mp4
I'm an idiot. I finally, finally, bravely, read the documentation and.... I realized the "stop" button I made for canceling my loops wasn't working because I was using blocking delays in my loops. big oof. gg. it all works perfectly now with async delays now. heheh.
--- old edits below --
**EDIT: I've managed to get it working by setting a loop to a high number so it's effectively looping forever then I set another button as the "cancel loop" - just make sure you add an identifier to the loop and that the cancel button also has the same identifier. I still wish we could assign this cancel function to the secondary toggle press...
EDIT 20240909: This workaround consistently breaks. For some reason the "Cancel for Loop" button refuses to work. I can't seem to get it to work no matter what I do, no matter what I name the loops, or anything. any help at all would be appreciated.