you mean it should only react to right hand modifiers?
This is currently not implemented, but it should be possible to add!
- I'm using several "hyper" modifiers, created via Karabiner-Elements.
- Aren't you using any hyper keys yourselves? I would have thought you had remapped everything that was to be remapped
- It would be very convenient to have some sort of "macro" or some other way for a custom "hyper" binding to be somehow native in BTT. By this I mean something like this:
I also just now realized that automations created for "regular mouse" does not have the option to enable/disable the particular trigger in the UI. Like you can for e.g. keyboard shortcuts.